Re Assign Stat Points in Sword Art Online Fatal Bullet

Sinon, Asuna and Kirito are just some of the characters you'll meet in "Sword Art Online: Fatal Bullet."

Part of the fun in Sword Art Online: Fatal Bullet is putting together all sorts of builds for your principal character and Arfa-Sys support AI.

On that note, I've decided to put together this character build and loadout guide featuring the game's diverse characters such as Sinon, Bazalt Joe and a certain person dressed in black from head to toe and surrounded by women. That guy's the worst, you know.

Somewhen, I'm planning to update this with information on character relationships and what take you should there be interest. In the concurrently, I'k starting out with key information and stats of about half of the characters and updating the listing as I become to anybody else.

More SAO:nine Best Skills in Sword Art Online Fatal Bullet | Technobubble

The information includes each graphic symbol's stat point allotment per centum, which shows what share or percentage of their CP they allocated for each stat. I also included their weapon loadouts, skill sets and stats at level 125 for expert measure. I effigy that it might be interesting for folks who are curious about each character's stat distribution and how it figures into that grapheme'southward overall build and play fashion. Who knows? Information technology could provide insight yous could use when doing your own custom builds for your main character or Arfa-Sys.

1 caveat is that some accessory and weapon names might be different from the English language version every bit this guide is based on the Japanese guidebook and game (I did my best to use the localized names for skills and other things in this guide). For stuff that I don't know the official translated names for, I just wrote down my all-time approximation. Basically, I don't take all of the clothes, weapons and other items in my localized game withal but I will update them as I get the requisite information. Otherwise, if you know the bodily names of some of these items, feel free to let me know in the comments or past emailing me directly and I'll update them.

Beginning, permit'due south get over some basic knowledge for stats and classes, which will help yous when putting together your builds (I besides posted a running listing of all skills in Sword Art Online: Fatal Bullet that includes all stat requirements and changes in each skill when leve:

Stats and classes

There are six primal stats that determine your character's build every bit well as what role he or she falls under. Here'southward a quick rundown for each of them and what they do.

Force (STR): Determines your total weight capacity for carrying weapons. Also affects the harm you inflict with sword weapons.

Vitality (VIT): Affects your maximum HP and damage reduction rate. Also affects resistance to poison, blaze and stun.

Intelligence (INT): Improves the effect and success charge per unit of your skills. Too improves the elapsing and recharge time of your gadgets. Increases the effectiveness of your status attacks and ability to suppress enemies.

Agility (AGI): Increases movement speed. Also increases reduction in damage received by a large amount. Improves weapon handling and reload speed as well. Lastly, information technology increases how fast the Bullet Circle shrinks.

Dexterity (DEX): Improves the effectiveness of gadgets and increases UFG damage. Also increases your damage for critical hits and when hitting weak spots. Increases Bullet Circle accuracy equally well.

Luck (LUK): Increases item driblet rate and the effect of memory chips plant on dropped weapons. Also increases your critical hit rate and provides a slight boost in your damage reduction charge per unit. Profoundly increases the impairment reduction charge per unit for poisonous substance and blaze.

A common question is what stats to go for when doing certain builds. Personally, my communication is to better the stats for the skills and weapons you want or like to employ. That being said, hither are the stats you want to improve for each class or role equally a rule of thumb.

  • Assault: STR and AGI
  • Destroyer: STR and DEX
  • Sniper: STR, AGI and DEX
  • Engineer: INT and DEX
  • Tank: STR, VIT and AGI
  • Support: VIT, INT and LUK

At present here are the builds and loadouts for the game'southward various characters. This guide has about one-half of the characters right at present and will continue to add more as it is updated.

Agil

  • Class: Tank
  • Weapons: Gatling / Launcher
  • Clothes: Ability Vest K
  • Accessory: Earrings

Stat Point Allocation & Grade

  • STR: A (22 percent)
  • VIT: A (24 percentage)
  • INT: B (20 percent)
  • AGI: E (6 percent)
  • DEX: C (xvi pct)
  • LUK: D (12 percent)
  • Defense: D

Stats at Level 125

  • HP: 6260
  • STR: 128
  • VIT: 140
  • INT: 116
  • AGI: 34
  • DEX: 93
  • LUK: 69
  • ATK 1: 374
  • ATK 2: 1956
  • DEF: 1880

Loadouts

Weapon one: Big Bear (base of operations to Mk3)

Skill Set ane: A) Taunting Yell 1-3. B) Armor Class 1-three. C) Dash Attack 1 until level 28, and so Toxic Gas Nail 1-three. D) Tranquilizer Shot one-three.

Weapon 2: GL6 Firebringer (base of operations to ++), GL6 Inferno (base to ++)

Skill Gear up 2: A) Attending Seeker i-3. B) Power Form 1 until level 33, then Human Fortress 1-3. C) Armor Break Shot until level 47, then Plasma Blast 1-2. D) Shield Matrix 1-three.

Gadgets: Beginning Aid Kit, Anti-Ailment Kit, Proximity Mine, Frag Grenade

Argo

  • Class: Assault / Tank
  • Weapons: Handgun / Shotgun
  • Clothes: Aviator Suit F
  • Accessory: None

Stat Point Allotment & Class

  • STR: A (22 percentage)
  • VIT: B (20 per centum)
  • INT: Due east (6 percentage)
  • AGI: A (24 percent)
  • DEX: C (16 percent)
  • LUK: D (12 percent)
  • Defense: A

Stats at Level 125

  • HP: 5780
  • STR: 128
  • VIT: 116
  • INT: 33
  • AGI: 141
  • DEX: 92
  • LUK: 69
  • ATK ane: 568
  • ATK 2: 543
  • DEF: 2972

Loadouts

Weapon 1: Long Stroke (base to ii++)

Skill Fix i: A) Muffle 1. B) Taunting Yell 1-iii. C) Quick Shot 1-iii. D) Armor Form 1 until Level 39, then Man Fortress one-2.

Weapon ii: Honeycomb 87(base of operations to ++), Binen Shutokku-87 (base to ++)

Skill Set ii: A) Tactical Roll 1-3. B) Attention Seeker until Level 28, then Shield Matrix 1-3. C) Speed Class 1-three. D) Enhance Gadget one-2.

Gadgets: First Aid Kit, Proximity Mine, Frag Grenade

Asuna

  • Class: Supporter
  • Weapons: Set on Burglarize / Handgun
  • Clothes: Daybreak Coat F
  • Accessory: Headset, Promise Ring

Stat Point Resource allotment & Course

  • STR: D (xi percent)
  • VIT: B (20 per centum)
  • INT: A (25 percent)
  • AGI: C (sixteen percent)
  • DEX: E (vi percent)
  • LUK: A (22 percent)
  • Defense: B

Stats at Level 125

  • HP: 5780
  • STR: 67
  • VIT: 116
  • INT: 141
  • AGI: 92
  • DEX: 35
  • LUK: 129
  • ATK i: 218
  • ATK ii: 539
  • DEF: 2624

Loadouts

Weapon 1: SPB Rapier (from base of operations to Mk3)

Skill Set up one: A) Starts with Tactical Roll 1 then switches to Gunstinger i-2. B) HP Recovery Shot 1 until Level 41 and then switches to Nanotech Heave 1-2. C) Healing Bullet 1-3. D) Speed Form one until Level 32 then switches to Critical Class Bullet 1-3.

Weapon two: Betelgeuse (from base to 2++)

Skill Gear up 2: A) Healing Field Shot ane 1-3. B) HP Recovery Shot i-2 until Level 62 then switches to AED Shot. C) Curing Field Shot . D) Tranquilizer Shot 1-2.

Gadgets: First Aid Kit, Frag Grenade, Anit-Ailment Kit, Plasma Grenade

Bazalt Joe

  • Class: Attack / Tank
  • Weapons: Assault Rifle (Dual) / Handgun
  • Clothes: Cold-weather Garment M
  • Accessory: Beret

Stat Point Allocation & Grade

  • STR: A (22 percent)
  • VIT: A (24 percent)
  • INT: E (6 percent)
  • AGI: B (20 percentage)
  • DEX: C (xvi percent)
  • LUK: D (12 percent)
  • Defense: A

Stats at Level 125

  • HP: 6280
  • STR: 127
  • VIT: 141
  • INT: 34
  • AGI: 114
  • DEX: 91
  • LUK: 68
  • ATK 1: 226
  • ATK ii: 505
  • DEF: 2843

Loadouts

Weapon 1: LMG Dushu (base to ++), LMG Puryui (base to ++)

Skill Set up 1: A) Sliding Shot 1-3. B) Attention Seeker 1-3. C) Taunting Yell 1-3. D) Human Fortress 1-3.

Weapon 2: Prosti (base to ++), Daverie (base of operations to ++)

Skill Prepare 2: A) Armor Grade 1-iii. B) Quick Shot i-3. C) Power Class ane-3. D) Explosive Shot ane-2.

Gadgets: To be added later

Itsuki

  • Grade: Engineer
  • Weapons: Sniper Burglarize / Submachine Gun
  • Clothes: Pristine Coat M
  • Accompaniment: None

Stat Point Resource allotment & Grade

  • STR: A (22 pct)
  • VIT: D (12 percent)
  • INT: B (twenty pct)
  • AGI: C (16 percentage)
  • DEX: A (26 percent)
  • LUK: E (6 percent)
  • Defense: D

Stats at Level 125

  • HP: 4840
  • STR: 130
  • VIT: 69
  • INT: 115
  • AGI: 92
  • DEX: 142
  • LUK: 35
  • ATK 1: 973
  • ATK 2: 224
  • DEF: 1871

Loadouts

Weapon one: Dragonfall (base to ++), Dragonbreaker (base to ++)

Skill Set up ane: A) Muffle one-three. B) Heighten Gadget 1-three. C) Hawkeye-Eye Beacon i-3. D) Replenish Gadget 1-3.

Weapon 2: Sirius (base to Sirius three)

Skill Set 2: A) Blazing Blast i-iii. B) Sliding Shot 1-2. C) Omnia Vanitas one-2. D) Toxic Gas Blast i-3.

Gadgets: First Aid Kit, Proximity Mine, Combat Knife

Kirito

  • Grade: Assail
  • Weapons: Sword (Gun & Sword) / Sword
  • Clothes: Nocturnal Coat M
  • Accessory: Promise Ring

Stat Point Allocation & Grade

  • STR: A (24 per centum)
  • VIT: C (16 percentage)
  • INT: B (xx pct)
  • AGI: A (22 pct)
  • DEX: D (12 percent)
  • LUK: E (half-dozen percent)
  • Defense: B

Stats at Level 125

  • HP: 5280
  • STR: 141
  • VIT: 91
  • INT: 115
  • AGI: 129
  • DEX: 67
  • LUK: 34
  • ATK 1: 930
  • ATK 2: 930
  • DEF: 2488

Loadouts

Weapon 1: Kagemitsu G4 (base of operations to ++), Kotetsu G4 (base to ++), Masamune G4

Skill Set 1: A) Sword Barrier 1-3. B) Tactical Coil 1-3. C) Vorpal Strike one-three. D) Speed Form one until Level 40 and so replaced past Dual Orbital one-iii.

Weapon ii: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++), Masamune G4

Skill Set up 2: A) Hyper Awareness. B) Abrupt Nail 1-3. C) Omnia Vanitas 1-3. D) Power Form 1 until Level 35 then replaced by Horizontal Foursquare ane-iii.

Gadgets: Commencement Aid Kit, Melee Booster Kit, Plasma Grenade, Frag Grenade

Klein

  • Class: Tank / Set on
  • Weapons: Assault Burglarize / Launcher
  • Wearing apparel: Soldier's Jacket One thousand
  • Accessory: None

Stat Point Resource allotment & Grade

  • STR: B (20 per centum)
  • VIT: A (22 percentage)
  • INT: D (12 per centum)
  • AGI: A (24 percent)
  • DEX: C (16 percent)
  • LUK: Eastward (6 percent)
  • Defense force: A

Stats at Level 125

  • HP: 6020
  • STR: 116
  • VIT: 128
  • INT: 69
  • AGI: 140
  • DEX: 93
  • LUK: 35
  • ATK 1: 232
  • ATK 2: 4029
  • DEF: 2920

Loadouts

Weapon 1: Midou-Type AR (base to Kai ++)

Skill Set up 1: A) Sliding Shot i-3. B) Speed Grade ane-3. C) Attention Seeker ane-three. D) Omnia Vanitas 1-3.

Weapon 2: Boom Spear (base to ++), Explosion (base to ++)

Skill Set 2: A) Ability Grade 1-iii. B) Tactical Roll ane-three. C) Taunting Yell one-3. D) Armor Form 1 until Level 26, then Shield Matrix 1-3.

Gadgets: First Aid Kit, Plasma Grenade, Combat Pocketknife, Frag Grenade

Kureha

  • Class: Tank / Assault
  • Weapons: Submachine Gun / Launcher
  • Clothes: Primary Coat F
  • Accessory: Headband

Stat Indicate Allocation & Grade

  • STR: D (eleven percent)
  • VIT: A (22 percent)
  • INT: C (16 per centum)
  • AGI: A (25 percent)
  • DEX: B (20 pct)
  • LUK: E (vi pct)
  • Defense: A

Stats at Level 125

  • HP: 6060
  • STR: 67
  • VIT: 130
  • INT: 91
  • AGI: 142
  • DEX: 116
  • LUK: 33
  • ATK 1: 304
  • ATK 2: 1934
  • DEF: 2952

Loadouts

Weapon ane: Draque L Sirocco (base to ++), Draque L Halmattan (base to ++), Draque Fifty Shamal

Skill Set 1: A) Scatter Bike one-2. B) Attention Seeker 1-3. C) Omnia Vanitas 1-3. D) Acrobatic Fire until Level 27, then Trigger Happy i-3.

Weapon 2: Deneb Kaitos (base to 2++)

Skill Ready ii: A) Dash Set on ane-two. B) Tactical Curlicue 1-3. C) Power Suspension Shot one-2. D) Armor Break Shot 1-2.

Gadgets: First Aid Kit, Anti-Disquiet Kit, Frag Grenade, Plasma Grenade

Leafa

  • Grade: Engineer / Attack
  • Weapons: Assault Rifle / Sword
  • Wearing apparel: Sylpheed Hunter F
  • Accessory: Circlet, Hair Decoration

Stat Point Allocation & Class

  • STR: B (20 pct)
  • VIT: E (6 percent)
  • INT: A (22 percent)
  • AGI: D (12 percent)
  • DEX: A (24 percent)
  • LUK: C (16 per centum)
  • Defense: E

Stats at Level 125

  • HP: 4120
  • STR: 116
  • VIT: 33
  • INT: 128
  • AGI: 67
  • DEX: 141
  • LUK: 92
  • ATK one: 171
  • ATK two: 887
  • DEF: 1512

Loadouts

Weapon i: Sylph Blazon A  (base to ++), Sylph Blazon B (base to ++),

Skill Gear up one: A) Blazing Blast i-3. B) Hawk Eye ane-3. C) Healing Bullet 1-3. D) Omnia Vanitas 1-two.

Weapon two: Kagemitsu G4 (base to ++), Kotetsu G4 (base to ++) Masamune G4

Skill Set ii: A) Ability Form 1-three. B) Abrupt Blast 1-3. C) Heighten Gadget ane-2. D) Vorpal Strike 1-2.

Gadgets: Showtime Assist Kit, Plasma Grenade, Anti-Disquiet Kit

Lisbeth

  • Class: Back up / Engineer
  • Weapons: Shotgun / Submachine Gun
  • Clothes: Smithing Jacket F
  • Accessory: Basic Headset / Headband

Stat Point Allocation & Form

  • STR: B (20 per centum)
  • VIT: D (12 percent)
  • INT: A (24 percent)
  • AGI: E (vi percent)
  • DEX: A (22 percent)
  • LUK: C (16 percent)
  • Defense: E

Stats at Level 125

  • HP: 4820
  • STR: 116
  • VIT: 68
  • INT: 143
  • AGI: 34
  • DEX: 129
  • LUK: 92
  • ATK 1: 335
  • ATK 2: 224
  • DEF: 1395

Loadouts

Weapon 1: Valkyrie (base to ++), Valkyrie Mk2 (base of operations to ++)

Skill Set 1: A) Power Form Shot 1 until Level 22, and so Power Field Shot 1-three. B) Armor Grade Shot ane until Level 31, then Guard Field Shot one-3. C) Explosive Shot i-3. D) Electrodynamic Stunner 1-3.

Weapon 2: Sirius (base of operations to Sirius 3)

Skill Set 2: A) Ability Break Shot ane-3. B) Armor Interruption Shot 1-iii. C) HP Recovery Shot 1-iii. D) Toxic Gas Smash 1-iii.

Gadgets: Starting time Assist Kit, Anti-Disquiet Kit, Frag Grenade, Proximity Mine

Philia

  • Class: Assault
  • Weapons: Sniper / Sword
  • Clothes: Combat Belong F
  • Accessory: None

Stat Point Allocation & Grade

  • STR: D (12 percent)
  • VIT: Eastward (6 percentage)
  • INT: C (xvi percent)
  • AGI: A (22 pct)
  • DEX: B (20 percent)
  • LUK: A (24 pct)
  • Defence: B

Stats at Level 125

  • HP: 4140
  • STR: 69
  • VIT: 34
  • INT: 95
  • AGI: 132
  • DEX: 119
  • LUK: 146
  • ATK 1: 341
  • ATK 2: 718
  • DEF: 2516

Loadouts

Weapon 1: Serenity (base to ++), Serene (base to ++)

Skill Set 1: A) Power Grade 1 until level 29, so Power Field Shot 1-2. B) Armor Form 1 until Level 43, then Guard Field Shot ane-ii. C) Speed Class 1-iii. D) Eagle Center Buoy i-2.

Weapon two: Muramasa F9 (base to ++), Kikuichimonji F9 (base to ++)

Skill Set 2: A) Muffle 1-two. B) Abrupt Smash 1-2. C) Omnia Vanitas 1-3. D) Power Form one-2.

Gadgets: First Help Kit, Anti-Disquiet Kit, Frag Grenade, Plasma Grenade

Premiere

  • Class: Assail / Engineer
  • Weapons: Handgun (Dual) / Shotgun
  • Clothes: Scratch Hoodie F
  • Accessory: Hair Ornament

Stat Indicate Allocation & Class

  • STR: E (6 percent)
  • VIT: C (sixteen percent)
  • INT: B (20 pct)
  • AGI: D (12 percent)
  • DEX: A (24 percent)
  • LUK: A (22 percentage)
  • Defense: C

Stats at Level 125

  • HP: 5300
  • STR: 35
  • VIT: 92
  • INT: 116
  • AGI: 68
  • DEX: 143
  • LUK: 129
  • ATK 1: 338
  • ATK 2: 237
  • DEF: 2144

Loadouts

Weapon 1: SPB Night Sky (base to Mk3)

Skill Set 1: A) Conceal 1-3. B) Quick Shot ane-2. C) Healing Bullet i-3. D) Armor Form 1-3.

Weapon 2: Peacock (base to Peacock 3)

Skill Set up 2: A) Raise Gadget 1-iii. B) Hawk Eye i-3. C) Speed Form 1-2. D) Blazing Nail i-iii.

Gadgets: First Aid Kit, Proximity Mine, Plasma Grenade, Frag Grenade

Rain

  • Form: Assault
  • Weapons: Submachine Gun (Dual) / Shotgun
  • Clothes: Maid Outfit F
  • Accompaniment: Formal Compatible F

Stat Point Allocation & Course

  • STR: B (twenty percent)
  • VIT: E (5 percent)
  • INT: A (22 percent)
  • AGI: A (25 percent)
  • DEX: D (12 percent)
  • LUK: C (16 percent)
  • Defense force: B

Stats at Level 125

  • HP: 4120
  • STR: 118
  • VIT: 33
  • INT: 132
  • AGI: 146
  • DEX: 69
  • LUK: 93
  • ATK 1: 267
  • ATK 2: 237
  • DEF: 2464

Loadouts

Weapon 1: Spiral Shadow (base to 2++)

Skill Set 1: A) Sliding Shot 1-3. B) Conceal ane-3. C) Sentry Style. D) Scatter Wheel ane-3.

Weapon 2: Peacock (base to Peacock 3)

Skill Prepare two: A) Speed Form one until level 29, then Gunstinger 1-3. B) Armor Class ane-3. C) Ability Form 1 until Level 20, and then Power Field Shot 1-3. D) nanotech Boost i-2.

Gadgets: Showtime Assist Kit, Anti-Ailment Kit, Combat Knife, Plasma Grenade

Silica

  • Course: Support / Tank
  • Weapons: Submachine Gun / Handgun
  • Clothes: Tamer Jacket F
  • Accessory: Hair Ornament

Stat Bespeak Allotment & Course

  • STR: E (6 per centum)
  • VIT: C (sixteen percent)
  • INT: D (12 percent)
  • AGI: A (22 per centum)
  • DEX: B (20 per centum)
  • LUK: A  (24 percent)
  • Defense: A

Stats at Level 125

  • HP: 5300
  • STR: 34
  • VIT: 92
  • INT: 68
  • AGI: 129
  • DEX: 117
  • LUK: 143
  • ATK 1: 220
  • ATK two: 144
  • DEF: 2932

Loadouts

  • Weapon 1: Sturm KZ (base to Sturm KZ3)
  • Skill Set ane: A) Tactical Coil 1-three. B) Healing Bullet 1 until Level 51, and so Healing Field Shot 1-2. C) Speed Course ane-3. D) Curing Field Shot.
  • Weapon 2: Procyon SL (base to Procyon SL3)
  • Skill Fix ii: A) Acrobatic Fire 1-3. B) Quick Shot one-3. C) HP Recovery Shot i-two until Level 119, then AED Shot. D) Trigger Happy one-3.
  • Gadgets: First Aid Kit, Anti-Disquiet Kit, Frag Grenade, Gainsay Pocketknife

Sinon

  • Form: Sniper
  • Weapons: Sniper Rifle / Handgun
  • Clothes: Hawk Center Suit F
  • Accessory: Headphones

Stat Bespeak Allocation & Course

  • STR: A (24 pct)
  • VIT: D (12 percent)
  • INT: C (sixteen percent)
  • AGI: B (twenty per centum)
  • DEX: A (22 per centum)
  • LUK: Due east (vi pct)
  • Defense: C

Stats at Level 125

  • HP: 4840
  • STR: 142
  • VIT: 69
  • INT: 93
  • AGI: 117
  • DEX: 130
  • LUK: 34
  • ATK one: 2546
  • ATK 2: 175
  • DEF: 2168

Loadouts

Weapon 1: Sangfroid (base to +), AMR Tiamat (base of operations to Mk2+),

Skill Set 1: A) Eagle 1-3. B) Lookout man Style. C) Phantom Bullet 1-3. D) Hawkeye Eye Beacon one-3.

Weapon 2: Lightning (base to Mk3)

Skill Prepare 2: A) Health Recovery Bullet 1-three. B) Conceal ane-2. C) Speed Form ane until Level 27 then switches to Tranquilizer 1-two. D) Curing Field Shot.

Gadgets: Kickoff Aid Kit, Plasma Grenade, Anti-Ailment Kit

Strea

  • Grade: Tank
  • Weapons: Launcher / Gatling
  • Clothes: Flak Suit F
  • Accompaniment: None

Stat Point Allocation & Class

  • STR: A (22 percent)
  • VIT: A (25 percent)
  • INT: E (6 per centum)
  • AGI: D(xi percent)
  • DEX: C (16 percentage)
  • LUK: B (xx percent)
  • Defence force: B

Stats at Level 125

  • HP: 6420
  • STR: 134
  • VIT: 148
  • INT: 34
  • AGI: 69
  • DEX: 94
  • LUK: 119
  • ATK 1: 2232
  • ATK 2: 257
  • DEF: 2564

Loadouts

Weapon i: Bunker Comet (base to ++), Falling star Fall (base to ++), Spicule

Skill Set 1: A) Taunting Yell i-iii. B) Tactical Roll ane-two. C) Sentry Style. D) Shield Matrix i-three.

Weapon 2: Benetnasch (base to Benetnasch three)

Skill Set up 2: A) Armor Form 1-three. B) dash Set on 1-3. C) Power Form i-three. D) Heat Detonator 1-3.

Gadgets: First Help Kit, Anti-Aiment Kit, Plasma Grenade, Frag Grenade

Yuuki

  • Class: Assault / Back up
  • Weapons: Sword / Handgun
  • Dress: Alluring Culottes F
  • Accompaniment: Headband

Stat Point Allocation & Grade

  • STR: D (12 percent)
  • VIT: E (half-dozen percent)
  • INT: A (24 percent)
  • AGI: B (20 percent)
  • DEX: A (22 pct)
  • LUK: C (16 per centum)
  • Defense: C

Stats at Level 125

  • HP: 4140
  • STR: 68
  • VIT: 34
  • INT: 141
  • AGI: 116
  • DEX: 129
  • LUK: 92
  • ATK 1: 716
  • ATK 2: 359
  • DEF: 2108

Loadouts

Weapon 1: Muramasa F9 (base to ++), Kikuichimonji (base to ++)

Skill Set 1: A) Sharp Boom 1-2. B) Conceal 1-3. C) Vorpal Strike 1-3. D) Star Splash ane-3.

Weapon 2: HGBST3 Kusanagi (base of operations to ++), HGBST3 Asuka (base to ++), HGBST3 Shigure

Skill Set up 2: A) Quick Shot 1-iii. B) Power Course Shot i-iii. C) Armor Form Shot 1-3. D) Tactical Roll until Level 41, and then Nanotech Boost Shot 1-3.

Gadgets: Kickoff Aid Kit, Frag Grenade, Anti-Ailment Kit, Plasma Grenade

Zeliska

  • Form: Back up / Engineer
  • Weapons: Shotgun / Assault Rifle
  • Clothes: Queen's Dress F
  • Accessory: Earrings

Stat Point Allocation & Grade

  • STR: B (20 percent)
  • VIT: E (vi percentage)
  • INT: C (xvi percent)
  • AGI: A (22 percent)
  • DEX: A (24 per centum)
  • LUK: D (12 percent)
  • Defence force: C

Stats at Level 125

  • HP: 4160
  • STR: 113
  • VIT: 35
  • INT: 91
  • AGI: 126
  • DEX: 140
  • LUK: 69
  • ATK ane: 237
  • ATK 2: 289
  • DEF: 2144

Loadouts

Weapon i: Peacock (base to Peacock 3)

Skill Set up 1: A) Speed Form 1 until level 40, and so Gunstinger 1-iii. B) Ability Course Shot ane-ii. C) Armor Form Shot ane-2. D) Enhance Gadget 1-3.

Weapon 2: MG Kalimsky (base to ++), MG Tonfsky (base of operations to ++)

Skill Set 2: A) Militarist Centre i-3. B) Tranquilizer Shot one-ii. C) Healing Bullet 1-3. D) Spotter Style.

Gadgets: To exist added later

Technobubble covers games, gadgets, engineering science and all things geek. Follow Technobubble poobah Jason Hidalgo's shenanigans on Twitter @jasonhidalgo or his Tabiasobi Youtube channel.

portershight.blogspot.com

Source: https://www.rgj.com/story/life/2018/03/06/sword-art-online-fatal-bullet-builds-stats-spread-ally-guide-technobubble/400722002/

0 Response to "Re Assign Stat Points in Sword Art Online Fatal Bullet"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel